The above copyright notice and this permission notice shall be included in allĬopies or substantial portions of the Software. To use, copy, modify, merge, publish, distribute, sublicense, and/or sellĬopies of the Software, and to permit persons to whom the Software isįurnished to do so, subject to the following conditions: In the Software without restriction, including without limitation the rights Of this software and associated documentation files (the "Software"), to deal Permission is hereby granted, free of charge, to any person obtaining a copy The right files to give the illusion that all files are in the /editor/local/ When running locally (via jake local), the local node server knows where to find js filesįrom build/ all end up in the same directory. That is, the CSS and HTML files from www/ as well as the generated. When packaged, as the website or as an app, the directory structure is flat. www: the base files that make up the Touch Develop website (html and css).webapp: the stub file that is used to generate the HTML5 Web App when. tools: internal tools that are part of the build (pre-processing).storage: code for syncing your locally-stored scripts and the cloud storage,.shell: shell app used by Azure and node-webkit basically a way to serve.Runner.js is the runtime system and the stub is in webapp runner: the run-time system for generated Touch Develop apps that is, onceĪ Touch Develop script is packaged as an app (webapp, cordova app, etc.),.In-browser storage, cloud connection, promises, DOM utilities. rt: various run-time support libraries for the Touch Develop application:.node-webkit: configuration files for the node-webkit app creation.noderunner: runs in the cloud, and parses Touch Develop scripts / compiles.libwinRT: (deprecated) WinRT specific implementations.libnode: Node.JS specific implementations.libcordova: Apache Cordova specific implementations.lib: the libraries exposed to Touch Develop scripts, written in TypeScript.
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